Posts Tagged ‘compressor’

The Mix was an intense process. Without many instruments we had to create a full sound. With the help of Logic 9, I think it went pretty well.

All songs were recorded in the one session and each instrument had the same track for each song, so these settings were applied to all songs, then split off and minor tweaks were made (most of which probably won’t be mentioned because they’re not really very interesting.) Sam wanted his EP sound to be really consistent so we decided doing it like this would be a fun, challenging and interesting approach.

I started mixing the first song, which was probably the thinnest of the lot with nothing but guitars and vox. It’s quite an intense and raw song and I wanted the EP to start strong. I started with the guitars and did the usual pan each mic to either side, high pass and low pass EQ to keep out sounds not in the frequency range, some low mid cuts and a slight high mid boost to eliminate any masking, compressor and a noise gate. This got it sounding pretty good, but after mixing everything else the guitar just seemed to not… sit right, it was just a little overpowering in the high mids, so I decided to do something I tried in a different mix. I put a stereo spreader on both guitar mic tracks and spread the upper mids a little, order 11 for one and 12 for the other so the same frequencies weren’t being spread on either side. Being already panned to one side, this pushed some of those frequencies just a little closer to the middle, widening it at the loss of some of its power, perfect!

 

On the left we have the left guitar mic and its plugins, on the right, the right!

 

The vocals were a lot more simple, just a matter of EQ, compression, noise gate, and a tinyyyyyyy little bit of delay.

 

Now the lead guitar was interesting, for the electric lead solos we had 2 mics, one dead on and one to the side, so I panned them to show this. This sat the guitar slightly to one side but still gave a nice full sound, almost like if a band were playing and the guitarist had come up to do a solo and was standing just to the right of the singer.

Here you can see the centered mic on the left and the panned right mic on the right, as well as the EQ, compression, noise gate and delay decisions I made.

Next was the acoustic guitar solos, there wasn’t really anything special done here, it was recorded with a single mic so I opted against any crazy stereo imaging, quite a decent amount of EQ and delay, and more compression than I normally try to use, then a good ol noise gate.

 

The only other major instrument recorded was the double bass, once again a pretty simple process, decided to go for some more creative EQ to try and keep the clarity of the double bass whilst removing resonances and fixing some masking problems.

 

There were some other instruments used, including an egg shaker, a MIDI glockenspiel, a MIDI kick drum and some whistling, but I opted against doing those ones as they were very simple processes, but if anyone is interested let me know and I’ll show you how I did them, or help as best I can with mixing those instruments.

The final part of the mix was the reverb, this was done by setting up an auxiliary channel strip and putting the space designer reverb on it, then bussing all tracks to it. I don’t know very much about designing reverbs, in reality or in plugins, but I found the preset my ears agreed with most was the small booth reverb. It just sounded right and fitted the style perfectly.

I also used a concert hall reverb on the vocal echoes in the first song, ‘Heaven’.

If anyone has any advice for my mixing process for future mixes, please don’t hesitate to send it my way!

Also, please look up Sam Luff on facebook! or soon iTunes! He will be extremely grateful and is very much worth your time!